VC++ 2017 x86 Runtime Libraries
Node.js x86 Libraries
1.) Download the latest zip.
2.) Extract the zip file.
3.) Run modloader64-gui.exe to run the first time update and to populate folders.
4.) Download OotOnline.pak (Mod), MischiefMakersOnline.pak (Mod), MajorasMask.pak (Core), MajorasMaskOnline.pak (Mod).
5.) Move mod .paks to ./ModLoader/mods/
and core .paks to ./ModLoader/cores/
6.) Congratulations, you have installed ModLoader64!
curl
1.) Download the installer script and extract all contents.
2.) Open a terminal and navigate to the downloaded script.
3.) Run ./install.sh in the terminal to start the installer. (DO NOT RUN AS SUDO/ROOT)
4.) Follow the prompts and select your package manager to install.
5.) Download OotOnline.pak (Mod), SuperMario64.pak (Core), Sm64Online.pak (Mod), MischiefMakersOnline.pak (Mod), MajorasMask.pak (Core), MajorasMaskOnline.pak (Mod).
Folders will be located as follows:
Roms: /opt/modloader64-gui/ModLoader/roms/
Mods: /opt/modloader64-gui/ModLoader/mods/
Cores: /opt/modloader64-gui/ModLoader/cores/
6.) Run ModLoader64 via your applications menu.
7.) Congratulations, you have installed ModLoader64!
libglew2.1 libsdl2-ttf-2.0-0 libsdl2-image-2.0-0 libsdl2-mixer-2.0-0 libsfml-system2.5 libsfml-audio2.5
libGLEW.i686 libGLEW.x86_64 SDL2_ttf.i686 SDL2_ttf.x86_64 SDL2_image.i686 SDL2_image.x86_64 SDL2_mixer.i686 SDL2_mixer.x86_64 SFML.i686 SFML.x86_64
1.) Install all pre-requisites.
2.) Download the latest version of ModLoader64-GUI.
3.) Extract the contents of the .tar.gz
file where you would like to install ModLoader64.
4.) Run ./modloader64-gui
from the folder you extracted, this will populate the folders and perform a first run update.
5.) Download any mods and cores you want from the previous list.
6.) Copy paks files into their respective folders
Mods: ./ModLoader/mods/
Cores: ./ModLoader/cores/
7.) Copy rom files to ./ModLoader/roms/
8.) Congratulations, you have installed ModLoader64!
There is an unofficial AUR package listed here.
Found in the Emulation menu in the emulator window and require a full restart of ModLoader64 to take effect:AspectRatio
:Stretch
- Stretches to fit window.Force 4:3
- Forces 4:3 regardless of window size.Force 16:9
- Stretches image to 16:9 regardless of window size.Adjust
- Adjusts internal resolution to match window size.Screen Width
: Sets the default screen width of the window. (e.g. 1920)Screen Height
: Sets the default screen height of the window. (e.g. 1080)FXAA
: Enables and disabled fast approximate anti-aliasing.Max Anisotropy
: 0, 2, 4, 8, 16
Enables and disables anisotropic filtering at the selected multiple.MultiSampling
: 0, 2, 4, 8, 16
Enables and disables Multi-Sample Anti-Aliasing (MSAA) at the selected multiple.Audio
: Fast, Normal, Best
Adjusts the audio settings to fit most common computers, changing this might fix stuttering.
The Legend of Zelda: Ocarina of Time Texture Packs
The Legend of Zelda: Majora's Mask Texture Packs
Super Mario 64 Texture Packs
Default Folder Windows (Rice) - %AppData%/mupen64plus/hires_texture/
Default Folder Windows (HTC/HTS) - %AppData%/mupen64plus/cache/
Default Folder Linux (Rice) - ~/.local/share/mupen64plus/hires_texture/
Default Folder Linux (HTC/HTS) - ~/.cache/share/mupen64plus/cache/
You can change the directories used for textures in mupen64plus.cfg
txPath = Path/To/Textures
- Sets the path to Rice texture folders.txCachePath = Path/To/Texture/Cache
- Sets the path to HTC/HTS cache files.
It is recommended to set txCacheSize
to 1000.
txHiresEnable = True
txHiresFullAlphaChannel = True
txHiresEnable = True
txHiresFullAlphaChannel = True
txEnhancedTextureFileStorage = False
txHiresTextureFileStorage = False
txHiresEnable = True
txHiresFullAlphaChannel = True
txEnhancedTextureFileStorage = True
txHiresTextureFileStorage = True
ESC - Quit
F9 - Reset
Alt-Enter - Toggle Fullscreen
M - Toggle Mute
[ - Volume Down
] - Volume Up